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Research / Practice

In addition to the teaching of relevant knowledge in the area of computer science we also want our students to achieve practical results, that are of great benefit for others.Therefore, an important componant of our daily work is the efficient cooperation with external partners in industry and research. To interested partners we offer

  • an internship semester during bachelor study of at least 18 weeks or 85 days of attendance (600 hours)
  • a computer science project during bachelor study of 180 hours
  • a bachelor thesis of 300 hours
  • a computer science project during master study of 600 hours
  • a master thesis of 360 hours
  • projects on request
  • participation in third party funded projects
  • participation in projects groups
  • adjustment of selected courses

If you are interested, please contact us.

Research topics of professorships

Research topicResponsible

Artificial Intelligence

  • Planning in complex application areas (taking into account uncertainty of information, temporal reasoning, replanning activities)
  • Building robots and other intelligent devices for kids (in order to gain their interests in computer science)

eLearning

  • game-based eLearning for Theoretical Computer Science,
  • Adaption for eLearning application (using AI planning methods to adapt eLearning applications)

requirement based engineering

  • Using AI and theoretical computer science methods to support UML model extraction
  • Using logics to prove soundness and completeness of requirements

Prof. Dr. Oksana Arnold

Cloud Computing

  • Service Measurement in Cloud Environments
  • Security in Cloud Environments
  • Cloud-based BI for Cloud Solutions as SaaS

IT Architecture and Strategy

  • Documentation
  • Development

Mobil Business Application


Prof. Dr. Volker Herwig

Mobile ComputingTopics:

  • Device Platforms and Systems
  • UI and UX for mobile Devices
  • Platform-independent Solutions
  • Mobile Payment
  • Communication between mobileDevices and Backend Systems

Software Architecture Topics:

  • Architectures for mobile Applications
  • Backend Architectures for mobile Applications and Systems

Dr. Steffen Kern

Natural User Interfaces

  • Multitouch
  • Touchless Gestures
  • Tangible Interaction
  • Physical Computing

Virtual and Augmented Reality

  • Immersive Environments
  • Mobile AR
  • Pervasive Games

Interactive Media for Children

  • Serious Games
  • Digital Classroom

Prof. Rolf Kruse

data integration 
integration of heterogeneous databases matching and synchronization data among heterogeneous databases

data quality (data profiling, data cleansing)


Prof. Dr. Ines Rossak

C++ Programming

  • Efficient Programming
  • Software Design
  • Software Paradigms

Games Programming

  • 3D Graphics
  • Realtime Renderig of Large and Dynamic 3D Scenes
  • Atmospheric Rendering

Prof. Dr. Jörg Sahm

Computer-Aided Usability Engineering (CAUSE). 
    Already available:

  • THEO – Tool for Heuristic Evaluation Online
  • OBIT – Tool for Icon Design studies on mobile Devices
  • MATT – Tool for testing menue structures Currently being planned:
  • Usability Evaluation Planner
  • Development of testing technology for the practical use, like web-based checklists and self-auditing questionnaires (with focus on partially automated evaluation)

Development and modification of Usability Evaluation Methods

Investigation of relevant parameters on human perception on a physiological and psychological level

  • Studies on Attention Analysis with an Eye Tracking System
  • Studies of multi-modal entry techniques on mobile devices


Prof. Dr. Gabriele Schade

Wiresless Sensor Networks (WSNs)

  • Indoor Localization with High Precision
  • Power Efficient Routing Protocols
  • Security in Wireless Sensor Networks
  • Building Automation Applications

Network Simulation

  • Modeling Networks Architectures and Protocols
  • Network Traffic Models
  • Behavioral Modeling of Networks
  • Performance Simulation

Prof. Dr. Gunar Schorcht

Model based Systems Engineering

Embedded System Design.


Prof. Dr. Volker Zerbe